iPhone Air Renders Copy Copy

FPT

For this project, I created a set of high-end product renders of the iPhone Air to support an FPT video focused on form, materials, and overall presence. The goal was to make the device feel real, minimal, and believable while still polished enough to hold up in motion.

The visual direction pulled heavily from Apple-style launch imagery. Clean lighting, restrained reflections, and controlled contrast were the priority. Every render was built to read clearly at a glance, with no distracting elements competing with the product. The thin profile of the iPhone Air was emphasized through side angles and edge highlights to reinforce how lightweight and refined the device feels.

All renders were produced in Blender with physically accurate materials and carefully tuned lighting. The aluminum finish was dialed in to avoid overly glossy reflections, keeping it soft and realistic. Camera lenses, edges, and buttons were modeled and shaded to hold up in close-up shots, since the video required slow pans and tight framing.

Composition was designed specifically for video use. Shots were framed with motion in mind, leaving room for subtle camera moves and transitions. Backgrounds stayed minimal so typography and narration could sit comfortably over the visuals without clutter.

The final renders integrated seamlessly into the FPT video, helping sell the concept of the iPhone Air as a refined, ultra-thin device. The visuals supported the story without calling attention to themselves, which was the main objective.